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Ripley Riley
Incorruptibles
9769
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Posted - 2015.04.30 19:51:00 -
[1] - Quote
Dust 514 isn't advertised anywhere. The only way to find out about it is either searching for F2P games on the PSN or by word of mouth. Since the big dip in player population post-fanfest 2014 I doubt we are seeing new players coming into the game from referrals*. I stopped referring new people to play Dust shortly after bigger AAA titles started hitting the market; between Elite: Dangerous, Planetside 2, Star Citizen, and GTA V (PC) my friends aren't interested in an old PS3 F2P FPS.
Some players come back for major updates, but then they vanish again after the honeymoon period wears off.
Our population seems to be stagnating.
So that leads me to wonder... why are we all still here at all? Why throw Rattati's team at updates and hotfixes when the ROI is probably quite low. I hate to use this cliche, but is Dust 514 on "life support"?
I'm going to add my voice to the sea of voices: What are you going to do with us, CCP?
*: REAL new players. Not you sending your SO an invite so you can play their account and get the recruiter BPOs...
@Ripley_Riley
"Ripley, you're a fucking artist" - Cat Merc
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Ripley Riley
Incorruptibles
9769
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Posted - 2015.04.30 19:58:00 -
[2] - Quote
Twelve Guage wrote:This is just a guess but I bet the answer has to do with mostly money. Of course it does, but that is still pretty ambiguous. Do they not have enough capital to kick off Legion? Are they attempting to recoup the loss on Dust 514 before they even consider the idea?
@Ripley_Riley
"Ripley, you're a fucking artist" - Cat Merc
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Ripley Riley
Incorruptibles
9778
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Posted - 2015.04.30 21:08:00 -
[3] - Quote
Soldner VonKuechle wrote:I too would like to know wtf is going on since we re nearing the end of the known roadmap.
Onward and upward? We still have the next hotfix and Warlords 1.2 to think of. At that point we have reached the end of the known line. The community roadmap trello board hasn't been updated so who knows.
Vell0cet wrote:DUST never really ever left Beta. If I put on my tinfoil hat, we're basically lab-rats doing small-scale testing to figure out how this IP should work. This is one of my theories as well. I wonder how many monetization ideas are being testing in DUST 514 right now.
LUGMOS wrote:Why are we still here?
Because a point of a game is to have fun... Why do I still play Dig-Dug? Because its still fun.
I hate you meddling doomsayers that don't outright say "FCK the game" while writing. Trying to pull players away won't work on the forums... I'm not sure you are interpreting my post correctly. If the tone came across as "doomsaying" then it was only by virtue of the facts being pretty grim. Dust 514 is not thriving. Is it doing better under Rattati's care? Yes! Absolutely so. Will it make oodles of money and win CCP tons of award for innovation? **** no.
@Ripley_Riley
"Ripley, you're a fucking artist" - Cat Merc
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